About Our Team

We're a group of passionate developers who believe that creativity shouldn't be rushed. Our "lazy" approach means we take the time to get things right, even if it means moving at our own pace.

The local Singinx Studio circle was founded in 2021 by two Touhou fans dreaming of creating something similar. The first two founders were Miranda Karlene and Singinx himself. The team composition has been constantly changing, with people coming and going like the water cycle in nature, but the main core is now before you.

The nickname Singinx can be broken down as Sin and Singing + a very youthful sound with "inx", which means "The Singing Sinner". The entire team works on pure enthusiasm for fun, which is important.

Members

Miranda "Mira" Karlene

@Mirconeta
Account Owner Lead Scriptwriter Director Community Manager AI Brainrot victim Хранитель лора

The visionary behind our narratives and the voice of our community. Ensures every story hits right in the feels.

Project Lead:
"No Invitations (jam version)"
Assistant Leader:
"DED vs %0"

Venom Shadow

Technical Director

Specializes in everything that is NOT a visual novel. Has an irrational fear of dating sims and fanfiction.

Will run away screaming if you mention "dating sim" or "otome". Stick to action games!
Project Lead:
"Project Echo"

Anily Karlene

@Anily_Karlene
Team Owner Creative Director Secondary Director

Keeps the creative vision intact while occasionally stepping into the director's chair. The glue that holds our chaos together.

Project Lead:
"DED vs %0"
Assistant Leader:
"ПвК"

Ivy Flyeryn

UI/UX Designer Prompt Engineer

Can't draw character sprites to save her life. Specializes in interfaces and becomes a "prompt engineer" when needed.

Seriously, don't ask her to draw character sprites. She'll either make a UI or generate something with AI.

KardyHeart

Lead Programmer Systems Architect Weakness: Alzheimer's

The wizard who turns coffee into functional code. Builds the systems that make our games actually work.

Loves ping-pong. The most frequent minigame under her authorship is, unsurprisingly, ping-pong.

Likeria

Game Designer Voice Actor Translator

Designs the gameplay that keeps players engaged. Also lends their voice to characters and helps with translations.

Inexperienced but enthusiastic voice actor. Brings raw talent and passion to every role!

Lantalla La

Sound Designer Composer

Creates the auditory soul of our games. From epic soundtracks to subtle ambient sounds, they've got it covered.

Loves chewing internet cables, which is why reports take years to arrive.

Nikolai Chayasnev

QA Tester

The brave soul who finds every bug, glitch, and edge case. Our first line of defense against game-breaking issues.

Можно доверить ему пульт от ядерного оружия
Project Lead:
"Неправильные"
🚨 Таблички завтрашнего срока годности
Russian Mantra "Labels of tomorrow's expiration date"

Сейчас основной игрой выбрана:

ПвК - Эпизод 3
(Anily Karlene - помощник лидера)

Подробнее о игре здесь
Saikono, when will you fix "Tiny Bunny"?

Player Ideas Welcome!

We're always interested in hearing ideas from our players! If you have a cool concept, mechanic, or story idea, feel free to share it with us. While we can't promise anything, with a certain chance your idea might appear in our future games or updates.

Just don't ask us to make a visual novel - Venom Shadow might have a panic attack.

Want to publish your game with us?

Interested individuals have access to an agreement whereby the author of their game can request help (in everything except drawing graphics - we can't do that ourselves) and publish the game under our name.

We provide programming, sound design, testing, and community management support. You bring the idea and vision!

We're looking for an artist!

The group is actively looking for an artist for our projects. If you can draw character sprites, backgrounds, or UI elements and want to collaborate on game development, we'd love to hear from you!